DX160 128x64 pixel LCD Display Driver
Posted: August 10th, 2007, 4:09 am
I have started development of a DX160 Display driver. This LCD display is a 128x64 pixel display or 8x21 characters.
The unique features of this display is that it allows pixel access to every pixel in the display!
Now I have the basics completed, standard text, basic positioning commands, etc.
I started to work on the custom characters but here is the crux, at the moment I have no way to define custom characters and output them as a "character". So to get around this my driver will currently write each custom character pixel by pixel as it encounters them. It works but is too slow.
It takes ~40ms per custom character at the moment.
But that aside I have a few questions that I hope can be cleared up about LCD Smartie itself.
1) How can I get it to understand other display sizes? More rows or columns other than 4x20?
2) Has there been other displays written that allow more than 8 custom characters or direct pixel access?
Here is the work in progress site: http://lcdsmartie.fryar.org/index.php
Thanks,
Rick Fryar
rickf@mindless.com
The unique features of this display is that it allows pixel access to every pixel in the display!
Now I have the basics completed, standard text, basic positioning commands, etc.
I started to work on the custom characters but here is the crux, at the moment I have no way to define custom characters and output them as a "character". So to get around this my driver will currently write each custom character pixel by pixel as it encounters them. It works but is too slow.

But that aside I have a few questions that I hope can be cleared up about LCD Smartie itself.
1) How can I get it to understand other display sizes? More rows or columns other than 4x20?
2) Has there been other displays written that allow more than 8 custom characters or direct pixel access?
Here is the work in progress site: http://lcdsmartie.fryar.org/index.php
Thanks,
Rick Fryar
rickf@mindless.com